remember Space Bunny? it was proved the early version of MiniMax latest flash model
This is a vibe coding post classified by AGK Intelligence as Coding agents (a showcase), kept by the Vibe Coding Radar because it carries real work, not commentary.
remember Space Bunny? it was proved the early version of MiniMax latest flash model so I wanted to see what M3.1 Flash could do with an actual 3D game, i gave MiniMax Code one prompt: build a complete space combat game from scratch one generation later it was playable in the browser with enemy waves, hit detection, particles, shields and audio controls what surprised me was how much of the actual game logic held together on the first pass and because M3.1 Flash is ~3x faster with 70% lower agentic task cost than the previous model, iterating on stuff like this gets pretty cheap this felt
Posted by aditya (31.3k followers) 4 days ago · 53 likes · 3.1k views · view the original post on X. Kept by the Vibe Coding Radar as Coding agents.
More vibe coding work like this
- 🚀 Work across multiple agents, keep your favorite canvases close, and customize how you… — @code
- Claude Code agents recently turned an ordinary academic reading list into an interactive… — @Bober_smart
- Someone turned their house into the Nostromo. — @Frank_web33
- your Hermes Agent now shows you pictures and screenshots right in the terminal. — @witcheer
- Bring your existing coding agent configuration to Command Code. — @CommandCodeAI
- You have to send this to Claude Code or Codex 𝗯𝗲𝗳𝗼𝗿𝗲 𝗯𝗲𝗱! You'll wake up to a… — @Voxyz_ai
- the next Polyphonic // Mnemos update is going to make you pee your pantaloons. Fable 5.5… — @RileyRalmuto
- Crazy. Full Terminal Bench 2.1, 89 tasks, 3 runs. My Mini Harness (~1,400 lines of… — @PawelHuryn
Every post is read and classified by AGK Intelligence: what it is, which market it belongs to, and whether the link is a real tool. 7.9k posts from 5k X accounts over the last 14 days, 2.6k tools, 12 markets. New posts are collected several times an hour and the full ranking is recomputed every hour — last update 2026-11-06 16:07 UTC. Full method.