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Over the weekend I made more progress on the Unreal game that I have been vibe coding.…

Over the weekend I made more progress on the Unreal game that I have been vibe coding. More enemies and a final boss…

This is a vibe coding post classified by AGK Intelligence as Coding agents (a workflow), kept by the Vibe Coding Radar because it carries real work, not commentary.

Over the weekend I made more progress on the Unreal game that I have been vibe coding. More enemies and a final boss with a roguelike progression system. I did not have to open Unreal Editor at all to make this game. Here's how you can set up in a way that you can build an Unreal game without having to use the Editor: Just mention these rules to the agent: - Write everything in C++, and build maps and assets with code instead of the editor. - Build and run the game from the command line. - After each change, run the game yourself with an automated test, check the screenshots, and tell me w

Posted by Danny Limanseta (34.8k followers) 4 days ago · 552 likes · 28.6k views · view the original post on X. Kept by the Vibe Coding Radar as Coding agents.

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Every post is read and classified by AGK Intelligence: what it is, which market it belongs to, and whether the link is a real tool. 7.9k posts from 5k X accounts over the last 14 days, 2.6k tools, 12 markets. New posts are collected several times an hour and the full ranking is recomputed every hour — last update 2026-11-06 16:07 UTC. Full method.