built a farming game in 5 weeks with claude opus 5.5 + unity 6..
This is a vibe coding post classified by AGK Intelligence as Shipped apps & revenue (a workflow), kept by the Vibe Coding Radar because it carries real work, not commentary.
built a farming game in 5 weeks with claude opus 5.5 + unity 6.. it already has a steam page the trick is turning ideas into task cards and letting agents grind through them. here’s the workflow: - step 1: connect opus 5.5 to unity 6 with unity’s plugin - step 2: prototype: a drivable tractor that cuts crops and earns money - step 3: tune the feel: handling, camera, falling crops - step 4: build the loop: sell > upgrade machines > unlock fields - step 5: models: concept art > tripo smart mesh p2 > opus cleans them up in blender - step 6: turn every idea and bug into a task card and let agen
Posted by rewind (8.1k followers) 2 days ago · 499 likes · 29.5k views · view the original post on X. Kept by the Vibe Coding Radar as Shipped apps & revenue.
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