Vibe Coding Radar
Support
LiveUpdated 2026-11-06 13:22 UTC

built a sci-fi fps with claude opus 5.5 + tripo + blender..

built a sci-fi fps with claude opus 5.5 + tripo + blender.. it’s set to be shown at gamescom tripo makes the big…

This is a vibe coding post classified by AGK Intelligence as Prompts & workflows (a workflow), kept by the Vibe Coding Radar because it carries real work, not commentary.

built a sci-fi fps with claude opus 5.5 + tripo + blender.. it’s set to be shown at gamescom tripo makes the big models, opus makes everything else in code. here’s the workflow: - step 1: write the world, lore and mission flow with opus (“descend the switchbacks” > “hold the terrace” > “bring down the titan”) - step 2: generate the big 3d models in tripo: monuments, vehicles, enemies - step 3: run every tripo model through opus + blender: cleanup, materials, detail passes - step 4: have opus build the guns and their animations in blender: reloads, recoil, the hammer swing - step 5: generate

Posted by rewind (8.1k followers) 1 h ago · 30 likes · 1k views · view the original post on X. Kept by the Vibe Coding Radar as Prompts & workflows.

More vibe coding work like this

Every post is read and classified by AGK Intelligence: what it is, which market it belongs to, and whether the link is a real tool. 7.9k posts from 5k X accounts over the last 14 days, 2.6k tools, 12 markets. New posts are collected several times an hour and the full ranking is recomputed every hour — last update 2026-11-06 13:22 UTC. Full method.