walkable 5 km forest in Unreal Engine 5 with Gpt-6 Astra + C++..
This is a vibe coding post classified by AGK Intelligence as Prompts & workflows (a workflow), kept by the Vibe Coding Radar because it carries real work, not commentary.
walkable 5 km forest in Unreal Engine 5 with Gpt-6 Astra + C++.. the trick is prototyping small and scaling up. here’s the workflow: - step 1: have astra prototype a 100m x 100m patch of forest first - step 2: write the forest rules in c++: tree spacing, paths, streams, rocks, grass density - step 3: add the details: stream beds with river stones, fallen logs, ferns, a pond, a bench - step 4: walk it with the default unreal mannequin and fix anything that looks off up close - step 5: once the 100m patch feels right, expand the same rules to 5km x 5km - step 6: let unreal’s built-in lighting
Posted by rewind (7.9k followers) 5 days ago · 534 likes · 28.6k views · view the original post on X. Kept by the Vibe Coding Radar as Prompts & workflows.
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