photorealistic fps game with claude opus 5.5 + godot..
This is a vibe coding post classified by AGK Intelligence as Prompts & workflows (a workflow), kept by the Vibe Coding Radar because it carries real work, not commentary.
photorealistic fps game with claude opus 5.5 + godot.. exported for mac and windows the trick is running everything through conversation with opus. here’s the workflow: - step 1: concept images for the port, the guns and the mood with gpt image gen - step 2: 3d models of the port and the guns with blender + tripo - step 3: soldiers and their animations from mixamo - step 4: opus builds the level in godot: containers, cranes, the ship, the warehouses - step 5: lighting: night sky, wet ground, street lamps, fire barrels - step 6: ui: menu, hud, minimap, loadout and gun selection, mission resu
Posted by rewind (7.9k followers) 6 days ago · 134 likes · 7k views · view the original post on X. Kept by the Vibe Coding Radar as Prompts & workflows.
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